Method | Defined By | ||
---|---|---|---|
CollisionSystem | |||
addShape(groupName:String, shape:CollisionShape):void | CollisionSystem | ||
dispose():void | CollisionSystem | ||
hitTest():void | CollisionSystem | ||
removeAllGroups():void | CollisionSystem | ||
removeShapeWithActor(actor:KrewActor):Boolean | CollisionSystem | ||
setUpGroups(groupData:Array):void | CollisionSystem |
CollisionSystem | () | Constructor |
public function CollisionSystem()
addShape | () | method |
public function addShape(groupName:String, shape:CollisionShape):void
Parameters
groupName:String | |
shape:CollisionShape |
dispose | () | method |
public function dispose():void
hitTest | () | method |
public function hitTest():void
removeAllGroups | () | method |
public function removeAllGroups():void
removeShapeWithActor | () | method |
public function removeShapeWithActor(actor:KrewActor):Boolean
Parameters
actor:KrewActor |
Boolean |
setUpGroups | () | method |
public function setUpGroups(groupData:Array):void
Parameters
groupData:Array — Example:
[
['player', ['enemy', 'item']]
,['enemy', []]
,['item', ['item']]
]
|