A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
last(list:Object, n:int) — method, class krewfw.utils.swiss_knife.KrewTopUtil |
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Returns the last element of a list. |
layer — Property, class krewfw.core.KrewActor |
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layerManager — Property, class krewfw.core_internal.KrewSharedObjects |
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layerName — Property, class krewfw.core.KrewActor |
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length — Property, class krewfw.data_structure.KrewVector2D |
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list — Property, class krewfw.utils.swiss_knife.KrewTopUtil |
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listen(eventType:String, callback:Function) — method, class krewfw.core.KrewGameObject |
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listenList — Property, class krewfw.builtin_actor.system.KrewState |
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listenToStateEvent(event:String) — method, class krewfw.builtin_actor.system.KrewStateMachine |
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loadGlobalResources(fileNameList:Array, onLoadProgress:Function, onLoadComplete:Function) — method, class krewfw.core_internal.KrewResourceManager |
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ゲームを通してずっとメモリに保持しておくリソースのロード. |
loadResources(fileNameList:Array, onLoadProgress:Function, onLoadComplete:Function) — method, class krewfw.core.KrewActorAgent |
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loadResources(fileNameList:Array, onLoadProgress:Function, onLoadComplete:Function) — method, class krewfw.core.KrewGameObject |
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loadResources(fileNameList:Array, onLoadProgress:Function, onLoadComplete:Function) — method, class krewfw.core_internal.KrewResourceManager |
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シーン単位で使いたいリソースのロード. |
localBasisVectors — Property, class krewfw.core_internal.collision.CollisionShapeOBB |
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log(msg:String, traceLevel:int) — method, class krewfw.utils.swiss_knife.KrewTopUtil |
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logClassName(obj:Object, traceLevel:int) — method, class krewfw.utils.swiss_knife.KrewTopUtil |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |