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deg2rad(deg:Number) — method, class krewfw.utils.swiss_knife.KrewTopUtil
delayed(timeout:Number, task:Function) — method, class krewfw.builtin_actor.system.KrewState
delayed(timeout:Number, task:Function) — method, class krewfw.core.KrewActor
Alias for addScheduledTask
delayed(timeout:Number, task:Function) — method, class krewfw.core.KrewScene
delayedFrame(task:Function, waitFrames:int) — method, class krewfw.core.KrewActor
Runs task 1 times after n frames.
delayedFrame(task:Function, waitFrames:int) — method, class krewfw.core.KrewScene
displayable — Property, class krewfw.core.KrewActor
addActor 前に false にすると addActor 時に addChild を行わない (Starling の DisplayList にのせない.) 見た目を持たずに仕事をする Actor はこれを false にすればよい
displayOrder — Property, class krewfw.core.KrewActor
high is front
dispose() — method, class krewfw.builtin_actor.system.KrewState
dispose() — method, class krewfw.core.KrewGameObject
dispose() — method, class krewfw.core.KrewScene
dispose() — method, class krewfw.core_internal.CollisionGroup
dispose() — method, class krewfw.core_internal.CollisionSystem
dispose() — method, class krewfw.core_internal.StageLayer
dispose() — method, class krewfw.core_internal.StuntActionInstructor
dispose() — method, interface krewfw.utils.as3.ITimeKeeperTask
dispose() — method, class krewfw.utils.as3.KrewObjectPool
dispose() — method, class krewfw.utils.as3.KrewTimeKeeper
dispose() — method, class krewfw.utils.as3.KrewTimeKeeperFrameTask
dispose() — method, class krewfw.utils.as3.KrewTimeKeeperTask
disposeAllSceneScopeLayers() — method, class krewfw.core_internal.StageLayerManager
_disposeFromPool() — method, class krewfw.core.KrewActor
distance(x1:Number, y1:Number, x2:Number, y2:Number) — method, class krewfw.utils.swiss_knife.KrewTopUtil
doit(duration:Number, anUpdater:Function) — method, class krewfw.core_internal.StuntAction
1回だけ実行して、duration 秒待つ。コールバックの引数には StuntAction を渡す
done() — method, class krewfw.utils.as3.KrewAsync
dotProduct(other:krewfw.data_structure:KrewVector2D) — method, class krewfw.data_structure.KrewVector2D
DraggableActor — class, package krewfw.builtin_actor.ui
DraggableActor() — Constructor, class krewfw.builtin_actor.ui.DraggableActor
dump() — method, class krewfw.builtin_actor.system.KrewState
dump(obj:Object) — method, class krewfw.utils.swiss_knife.KrewTopUtil
dumpDictionary() — method, class krewfw.builtin_actor.system.KrewStateMachine
dumpDictionaryVerbose() — method, class krewfw.builtin_actor.system.KrewStateMachine
dumpListeningEvents() — method, class krewfw.builtin_actor.system.KrewStateMachine
dumpMessageQueue() — method, class krewfw.core_internal.NotificationService
dumpState(stateId:String) — method, class krewfw.builtin_actor.system.KrewStateMachine
dumpStateTree() — method, class krewfw.builtin_actor.system.KrewStateMachine
dumpTree(level:int) — method, class krewfw.builtin_actor.system.KrewState
duration — Property, class krewfw.core_internal.StuntAction
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