| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| mainLoop(passedTime:Number) — method, class krewfw.core.KrewScene |
|
Process one frame of game main loop. |
| makeGlobalLayers(displayOrder:Array) — method, class krewfw.core_internal.StageLayerManager |
| |
| makeState(stateDef:any, funcOwner:Object, prefix:String) — Static Method , class krewfw.builtin_actor.system.KrewState |
| |
| makeText(width:int, height:int, text:String, fontSize:int, fontName:String, color:uint, x:Number, y:Number, hAlign:String, vAlign:String, touchable:Boolean, batchable:Boolean) — Static Method , class krewfw.utils.starling.TextFactory |
| |
| max(a:Number, b:Number) — method, class krewfw.utils.swiss_knife.KrewTopUtil |
| |
| maxFingerMove — Property, class krewfw.builtin_actor.ui.SimpleVirtualJoystick |
| |
| maxImageMove — Property, class krewfw.builtin_actor.ui.SimpleVirtualJoystick |
| |
| MAX_LOOP_COUNT — Static Property, class krewfw.core_internal.NotificationService |
| |
| maxX — Property, class krewfw.core_internal.collision.CollisionShapeAABB |
| |
| maxY — Property, class krewfw.core_internal.collision.CollisionShapeAABB |
| |
| METHOD — Property, class krewfw.builtin_actor.system.KrewScenarioPlayer |
| |
| min(a:Number, b:Number) — method, class krewfw.utils.swiss_knife.KrewTopUtil |
| |
| MinimalStateHook — class, package krewfw.builtin_actor.system |
|
state 切り替え時に何か実行したい時用
|
| MinimalStateHook(beforeHook:Function) — Constructor, class krewfw.builtin_actor.system.MinimalStateHook |
| |
| MinimalStateMachine — class, package krewfw.builtin_actor.system |
|
[Note] Now new Hierarchical Finite State Machine is available. |
| MinimalStateMachine() — Constructor, class krewfw.builtin_actor.system.MinimalStateMachine |
| |
| minX — Property, class krewfw.core_internal.collision.CollisionShapeAABB |
| |
| minY — Property, class krewfw.core_internal.collision.CollisionShapeAABB |
| |
| move(duration:Number, dx:Number, dy:Number, transition:String) — method, class krewfw.core_internal.StuntAction |
| |
| moveEaseIn(duration:Number, dx:Number, dy:Number) — method, class krewfw.core_internal.StuntAction |
| |
| moveEaseOut(duration:Number, dx:Number, dy:Number) — method, class krewfw.core_internal.StuntAction |
| |
| moveTo(duration:Number, x:Number, y:Number, transition:String) — method, class krewfw.core_internal.StuntAction |
| |
| moveToEaseIn(duration:Number, x:Number, y:Number) — method, class krewfw.core_internal.StuntAction |
| |
| moveToEaseOut(duration:Number, x:Number, y:Number) — method, class krewfw.core_internal.StuntAction |
| |
| _movieImage — Property, class krewfw.builtin_actor.display.KrewMovieClip |
| |
| MULTIPLY — Constant Static Property, class krewfw.core.KrewBlendMode |
| |
| myTask — Property, class krewfw.utils.as3.KrewAsync |
| |
|
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |